No fast traveling. This one is pretty self-explanatory. I will not be using the fast travel feature in order to get from one place to another. Carriage rides may be permitted depending on the situation.
Stay in character. I will be making decisions based upon the character's disposition, not based upon what is the "best" decision.
No seeking out quests. There may very well be quests which would greatly benefit Helark. However, he will find them when/if he finds them, I will not go looking for them.
No HUD display. This is simply for immersion. Instead of being able to see markers on the compass and being able to see when my health is about to run out, I will have to rely upon other factors.
Sleep and eat regularly. I will require that Helark sleeps a minimum of 7 hours each night and eats 2-3 decent meals.
No waiting to speed up time. I just simply won't do it, unless there is a particular instance where waiting is appropriate from a roleplaying standpoint.
Keep the difficulty high. Difficulty will always be played between Expert and Master difficulty levels.
Credit
I would like to take a moment to give credit to the creators of the fabulous mods which are featured throughout this journal. I will give the name of each mod as well as a link to where said mod may be downloaded.
-coming soon!-